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- Introduction
- Human-Computer Interaction
- Design Principles
- The Role of Visualization
- Evaluating Interactive Systems
- The Information Access Process
- Models of Interaction
- Non-Search Parts of the Information Access Process
- Earlier Interface Studies
- Starting Points
- Lists of Collections
- Overviews
- Category or Directory Overviews
- Automatically Derived Collection Overviews
- Evaluations of Graphical Overviews
- Cocitation Clustering for Overviews
- Examples, Dialogues, and Wizards
- Automated Source Selection
- Query Specification
- Boolean Queries
- From Command Lines to Forms and Menus
- Faceted Queries
- Graphical Approaches to Query Specification
- Phrases and Proximity
- Natural Language and Free Text Queries
- Context
- Document Surrogates
- Query Term Hits Within Document Content
- KWIC
- TileBars
- SeeSoft
- Query Term Hits Between Documents
- InfoCrystal
- VIBE and Lyberworld
- Lattices
- SuperBook: Context via Table of Contents
- Categories for Results Set Context
- Using Hyperlinks to Organize Retrieval Results
- Cha-Cha: SuperBook on the Web
- Mapuccino: Graphical Depiction of Link Structure
- Tables
- Using Relevance Judgements
- Interfaces for Standard Relevance Feedback
- Studies of User Interaction with Relevance Feedback Systems
- Fetching Relevant Information in the Background
- Group Relevance Judgements
- Pseudo-Relevance Feedback
- Interface Support for the Search Process
- Interfaces for String Matching
- Window Management
- Example Systems
- The InfoGrid Layout
- The SuperBook Layout
- The DLITE Interface
- The SketchTrieve Interface
- Examples of Poor Use of Overlapping Windows
- Retaining Search History
- Integrating Scanning, Selection and Querying
- Trends and Research Issues
- Bibliographic Discussion
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By M. Hearst
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